/**
 * @file SmoothShadedMode.cpp
 * @see SmoothShadedMode
 * @see IRenderMode
 * @author M. Caputo
 * @date 2010-06-11
 */

#include <QtOpenGL>
#include "SmoothShadedMode.h"

QString SmoothShadedMode::name()
{
	return tr("Smooth Shading Mode");
}

void SmoothShadedMode::draw(const IScene *scene, const QColor & defaultColor)
{	
	drawIntern(scene, defaultColor, true);
}
